Dynamic obstacle avoidance for real-time character animation
نویسندگان
چکیده
منابع مشابه
Real-Time Character Animation Techniques
This report reviews the literature in the field of computer animation and robotics to illustrate the numerous approaches to simulating, controlling and displaying the realistic, real-time animation of virtual characters. Critical analyses of the various high-level approaches are conducted, with a view to identifying key areas of interest for future research in the area of “Real-Time Character A...
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Many of the techniques which had recently only been used in off-line animation, like skeletal animation, real-time deformation and skinning of meshes, are now established methods for the implementation of real-time 3D character animation. The importance of real-time character animation in computer games has increased considerably over the past decade. Due to advances in computer hardware and es...
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The importance of real-time character animation in computer games has increased considerably over the past decade. Due to advances in computer hardware and the achievement of great increases in computational speed, the demand for more realism in computer games is continuously growing. This paper will present and discuss various methods of 3D character animation and prospects of their real-time ...
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Given the importance of moving-obstacle avoidance in many mission-critical systems, the conditions under which it is possible to guarantee avoidance are poorly understood. Even more troubling is the fact that most researchers in the field address a static formulation of the problem, implicitly assuming that a solution to such a problem can be generalized to the dynamic demands of a real-time sy...
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ژورنال
عنوان ژورنال: The Visual Computer
سال: 2006
ISSN: 0178-2789,1432-2315
DOI: 10.1007/s00371-006-0017-3